Faded topographic map of a forgotten northern region
indie game studio

Quiet worlds
with sharp edges

We craft atmospheric games about myth, memory, and roads no one walks twice.

The forge

All projects

// alive, surviving, and resting with honors

Windfall

In the forge

An atmospheric journey of a herbalist, her donkey, and the memory stones. Myth, mist, and the road.

HEQET

Still brewing

A beer-brewing sim in Ancient Egypt. Grain, gods, and PS1 aesthetics.

Leningrad: Siege of Winter

In development

A diary of one winter in a besieged city. A game about the weight of every choice.

Manifesto

What we believe

Atmosphere over grind

A game can be quiet and still hold you tighter than any timer. We build worlds you want to stay in.

Myth, not tropes

Our worlds grow from real roots — Baltic and Slavic folklore — not stock fantasy.

Small team, sharp edges

We are few, and that is our strength: no committees between the idea and the game. Just the forge and the hands that work it.

Notes from the road

Follow development

Screenshots, work-in-progress, and honest notes straight from the forge.

BlueskyTelegram · devlog in RussianSteam — soon